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richard gonzales
richard gonzales
2d and 3d animation, rigging, modeling
Seattle, United States

Summary

Illustrator, 2d and 3d animator, circuit designer

BFA in fine art, animation
AS in electronics, circuit board fabrication

Character Design, modeling, rigging

Skills

Character ModelingCharacter DesignUI DesignCharacter Animation2d animation3d modeling3d animationcircuit design

Software proficiency

Blender
Blender
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
ZBrush
ZBrush
kicad
kicad

Productions

    • Video Game
      Descend Into Stone
    • Year
      2018
    • Role
      Character and creature rigging, Prop and Weapon concept + modeling, and UX/UI art
    • Company
      Isogon Games
    • Video Game
      Space that thing
    • Year
      2017
    • Role
      hero prop modeling, character rigging, UI design, UI animation,
    • Company
      Isogon Games